dream 2; material wood(style=grain,colors=[#ad784e,#624331]); material metal(style=toon,colors=[#354849,#263839]); object park_bench(label="Park bench"){ measure(kind=bench,axis=x,meters=1.8); body(interaction=solid,radius=28,height=31); impact(mode=break(speed=95,scatter=65,lift=65,spin=4,lifetime=6,pattern=splinter)); repeat slats(index=i,count=3){ fragment seat(){ part plank(shape=box,material=wood,at=[0,16,-8+i*8],size=[60,4,6]); } } repeat sides(index=i,count=2){ fragment frame(){ part front(shape=box,material=metal,at=[i*44-22,6.5,10],size=[5,13,5]); part rear(shape=box,material=metal,at=[i*44-22,15,-12],size=[5,30,5]); } } fragment back(){ part plank(shape=box,material=wood,at=[0,26,-14],size=[60,6,4]); } }